![]() Straight in that most races have special characteristics, but human units set the baseline for unit statistics, with no innate bonuses or weaknesses. Humans Are Average: Both played straight and subverted.Hunter of Monsters: Human Knights in Age of Wonders II and III deal more damage to dragons, while the latter also are effective against monster units.Upon reaching Elite rank, their attacks can inflict Daze, preventing the enemy from attacking. Combat Medic: The Human Priests in III focus on healing allies with Bestowed Iron Heart, which also grants Strong Will and extra defense and resistance, and targeting enemies with ranged spirit damage.In addition, their Protector-ranked Economy Racial Governance increases gold income and population growth on cities with a harbor. ![]()
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